PureGN - Pure Gaming Network

The gaming community made by gamers, for gamers

  • Made spawns for inferno, added to the server.
  • Redid grenade layouts
  • Decreased overall grenade distribution
  • Apparently valve changed the way they do file white listing. Fixed that.
  • Replaced all the spawns on de_inferno and de_mirage.
  • de_cache: Moved outer B main CT spawn point further back.
  • de_cache: Fixed truck spawn for A.
  • Replaced surf_simpsons_go_rc2 with surf_simpsons_refix by Wiuuuh with bonus 5 zoned.
  • Fixed more crap in the surf stats script. (Missing names from bad chars equate to steamids, finished stages, map records, made the table sort your WR's to the to, made top 10 top 15)
  • Sneaking one more update into today; changed the way duels loads spawn points. Its going to take some more testing and tweaking but it should be alright for now.
We're happy to announce the release of our Duels #1 server. If you're familiar with boomeo than you've seen this game type before.

Currently we only have 1 duels server located in the east node but if its as popular as I'm assuming it will be we'll roll out 2-3 for each node. There are a few other duel servers located in the NA area but they're mostly all hosted on shared game server providers so they're not the best place to warmup for ESEA or FACEIT.